BOUND HIGH is an unreleased game for Nintendo Virtual Boy (See PLANET VIRTUAL BOY and VIRTUAL-BOY.NET). In 1995, I participated in the development as a principal designer when I was an undergraduate student. I created the bouncing actions and programmed it. I also designed the enemies and the stages. You can learn more details in the interview made by the enthusiastic Virtual Boy database site.
Twist was released in 1997 for NINTENDO64. The number of produced
packages was 30,000 in Japan, 80,000 in Europe, and 100,000 in US. I
participated in the development as a principal designer when I was a
graduate student. I created the tongue
actions and programmed it. A player can enjoy the five ways of using the tongue in the exploration
of the 3D game world. In the multi-player
battles, four players including computer opponents compete in
controlling their tongues.
Twist 2 was released a year after the Chameleon Twist. Basically,
this game is a straightforwardly upgraded version of the Chameleon
Twist. In the development of this game, I was involved as a