‘吼@—T–çiONISHI Yuyaj


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06-6879-4183
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yuya.onishi—ams.eng.osaka-u.ac.jp

Šw—ð

2009”N3ŒŽ _ŒËŽs—§H‹Æ‚“™ê–åŠwZ “d‹CHŠw‰È ‘²‹Æ
2009”N4ŒŽ _ŒË‘åŠwHŠw•”@“d‹C“dŽqHŠw‰È@“üŠw
2012”N3ŒŽ “¯@‘²‹Æ
2012”N4ŒŽ _ŒË‘åŠwHŠwŒ¤‹†‰È@“d‹C“dŽqHŠwêU@Œ¤‹†¶@“üŠw
2013”N3ŒŽ “¯@‘²‹Æ
2013”N4ŒŽ ‘åã‘åŠwHŠwŒ¤‹†‰È@’m”\E‹@”\‘n¬HŠwêU@”ŽŽm‘OŠú‰Û’ö@“üŠw
2015”N3ŒŽ “¯@‘²‹Æ
2015”N4ŒŽ ‘åã‘åŠwHŠwŒ¤‹†‰È@’m”\E‹@”\‘n¬HŠwêU@”ŽŽmŒãŠú‰Û’ö@iŠw

‹ÆÑ

yŠwp˜_•¶Žz
  1. Masaya Iwasaki, Jian Zhou, Mizuki Ikeda, Yuki Koike, Yuya Onishi, Tatsuyuki Kawamura and Hideyuki Nakanishi.gThat Robot Stared Back at Me!h: Demonstrating Perceptual Ability is Key to Successful Human-Robot Interactions. Frontiers in Robotics and AI, 2019. WEB
  2. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, g‘̉f‘œ‚Ì•”•ª“IŽÀ‘̉»‚É‚æ‚éƒ\[ƒVƒƒƒ‹ƒeƒŒƒvƒŒƒ[ƒ“ƒX‚Ì‹­‰», î•ñˆ—Šw‰ï˜_•¶Ž, Vol. 57, No. 1, pp. 228-235, 2016. WEB
y¸“Ç•t‚«‘Û‰ï‹cz
  1. Masaya Iwasaki, Jian Zhou, Mizuki Ikeda, Yuya Onishi, Tatsuyuki Kawamura and Hideyuki Nakanishi. Acting as if Being Aware of Visitors' Attention Strengthens a Robotic Salesperson's Social Presence. 7th International Conference on Human-Agent Interaction (HAI2019), pp. 19-27, 2019.WEB
  2. Yuya Onishi, Kazuaki Tanaka, and Hideyuki Nakanishi. Spatial Continuity and Robot-Embodied Pointing Behavior in Videoconferencing. 23rd International Conference on Collaboration and Technology (CRIWG2017), pp. 1-14, 2017. WEB
  3. Yuya Onishi, Kazuaki Tanaka, and Hideyuki Nakanishi. Embodiment of Video-mediated Communication Enhances Social Telepresence. 4th International Conference on Human-Agent Interaction (HAI2016), pp. 171-178, 2016. WEB
  4. Yuya Onishi, Kazuaki Tanaka, and Hideyuki Nakanishi. PopArm: A Robot Arm for Embodying Video-Mediated Pointing Behaviors. The 2014 International Conference on Collaboration Technologies and Systems (CTS2014), pp. 137-141, 2014.
y¸“Ç•t‚«‘“à‰ï‹cz
  1. Šâú± ‰ë–î, Žü Œ•, ’r“c , ¬’r —S‹P, ‘吼 —T–ç, ‰Í‘º —³K, ’†¼ ‰p”V. l‚̐U‚é•‘‚¢‚Ö‚Ì‹C•t‚«‚Ì•\o‚É‚æ‚郍ƒ{ƒbƒg‚̃\[ƒVƒƒƒ‹ƒvƒŒƒ[ƒ“ƒX‚Ì‹­‰». ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“2019, pp. 38-47, 2019.WEB
  2. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, PopArm: g‘̉f‘œ‚Ì•”•ª“IŽÀ‘̉»‚É‚æ‚éƒ\[ƒVƒƒƒ‹ƒeƒŒƒvƒŒƒ[ƒ“ƒX‚Ì‹­‰», ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“2015, pp. 38-46, 2015.WEB
y¸“Ç‚È‚µ‘“à‰ï‹cz
  1. “nç² —T‘¾, ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V. ŽqŒ¢‚©ƒnƒG‚©Fƒhƒ[ƒ“‚ɑ΂·‚éƒAƒjƒ}ƒV[’mŠo‚ð•Ï—e‚³‚¹‚éç^ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“. ‘æ33‰ñlH’m”\Šw‰ï‘S‘‘å‰ï, 2D1-J-11-04, 2019.
  2. Šâú± ‰ë–î, ¬’r —S‹P, ‘吼 —T–ç, ’†¼ ‰p”V. ‘ŠŒÝ’Ž‹—U”­Œ^Œ©•Ô‚µs“®‚É‚æ‚郍ƒ{ƒbƒg‚̎Љï“IƒvƒŒƒ[ƒ“ƒX‚ÌŒüã. î•ñˆ—Šw‰ïŒ¤‹†•ñ ƒqƒ…[ƒ}ƒ“ƒRƒ“ƒsƒ…[ƒ^ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“, 2018-HCI-179, No. 14, 2018.
  3. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, ‰f‘œ‚©‚çg‘Ì‚ªoŒ»‚·‚éŽÀ‘̏dôŒ^ƒrƒfƒI‰ï‹c‚É‚æ‚铯ŽºŠ´‚Ì‹­‰», HAIƒVƒ“ƒ|ƒWƒEƒ€2017CG-10C2017.WEB
  4. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, ‰“ŠuŽwŽ¦‚É‚¨‚¢‚ÄŽÀ‘Ì‚Í‚Ç‚±‚Ü‚Å•K—v‚È‚Ì‚©H, HAIƒVƒ“ƒ|ƒWƒEƒ€2016, G-10, 2016.WEB
  5. ’–ŒÒ ½ŽŠ, ‘吼 —T–ç,’†¼ ‰p”V, ‘Ζʉï˜bŠ´Šo‘no‚Ì‚½‚߂̉ñ“]•¨‘̉“Šu‘€ìƒVƒXƒeƒ€, ‘æ30‰ñlH’m”\Šw‰ï‘S‘‘å‰ï, 1E2-4in1, 2016.
  6. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, PopArm: ‰f‘œã‚ÌŽwŽ¦“®ì‚ðŽÀ‘̉»‚·‚郍ƒ{ƒbƒgƒA[ƒ€‚ÌŠJ”­, î•ñˆ—Šw‰ïŒ¤‹†•ñ ƒqƒ…[ƒ}ƒ“ƒRƒ“ƒsƒ…[ƒ^ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“, 2014-HCI-160, 2014.
  7. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, PopArmFƒrƒfƒI‰ï‹c‚ðŠg’£‚·‚鉓ŠuŽw·‚µƒƒ{ƒbƒgƒA[ƒ€‚ÌŠJ”­, ‘æ28‰ñlH’m”\Šw‰ï‘S‘‘å‰ï, 3E3-4in, 2014.
yƒ[ƒNƒVƒ‡ƒbƒv‚Å‚Ì”­•\z
  1. Yuya Onishi, Kazuaki Tanaka, and Hideyuki Nakanishi. Appearance of Physical Embodiment in Overlay-Type Videoconferencing. HAI2017 Workshop on Next Generation Human-Agent Interaction (NGHAI2017), 2017.
yƒ|ƒXƒ^[•ƒfƒ‚z
  1. Yuta Watanabe, Yuya Onishi, Kazuaki Tanaka and Hideyuki Nakanishi. Trainability Leads to Animacy: A Case of a Toy Drone. Poster Session of the 7th International Conference on Human-Agent Interaction (HAI2019), 2019.WEB
  2. Masaya Iwasaki, Jian Zhou, Yuki Koike, Yuya Onishi, Tatsuyuki Kawamura and Hideyuki Nakanishi. Appropriate Timing of a Robot's Talk Enhances Its Social Presence.The 1st International Symposium on Systems Intelligence Division, 2019.
  3. ‘吼 —T–ç, ¬•õ r•F, ’†¼ ‰p”V, ˜r‚ðŽÀ‘̉»‚·‚ég‘ÌŠg’£Œ^ƒrƒfƒI‰ï‹c‚É‚æ‚铯ŽºŠ´‚Ì‹­‰», ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“2018, 3B45, 2018.ƒvƒŒƒ~ƒAƒ€”­•\iÌ‘ð—¦18.7%jWEB
  4. Yuya Onishi, Takahiro Yamaguchi, Kazuaki Tanaka, and Hideyuki Nakanishi, Robot Arms for Embodying Video-Mediated Nonverbal Communication, Poster Session of The 24th International Symposium on Robot and Human Interactive Communication (RO-MAN2015), 2015.
  5. ‹óŠÔ‹¤—Lƒƒ{ƒeƒBƒNƒX, ‘åã‘åŠwƒCƒmƒx[ƒVƒ‡ƒ“ƒtƒFƒA2014, 2014.
  6. PopArm: ƒrƒfƒI‰ï‹c‚É‚¨‚¯‚éŽwŽ¦“®ì‚ðŽÀ‘̉»‚·‚郍ƒ{ƒeƒBƒbƒNƒWƒFƒXƒ`ƒƒƒVƒXƒeƒ€, ƒCƒmƒx[ƒVƒ‡ƒ“EƒWƒƒƒpƒ“2014, I-34, 2014.
  7. ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, PopArm: ‰“ŠuŽw·‚µƒƒ{ƒbƒgƒA[ƒ€‚É‚æ‚éƒ\[ƒVƒƒƒ‹ƒeƒŒƒvƒŒƒ[ƒ“ƒX‚Ì‹­‰», ƒCƒ“ƒ^ƒ‰ƒNƒVƒ‡ƒ“2014, B6-3, 2014.
yŽóÜz
  1. 7th International Conference on Human-Agent Interaction(HAI2019), Best Paper Award
    Masaya Iwasaki, Jian Zhou, Mizuki Ikeda, Yuya Onishi, Tatsuyuki Kawamura and Hideyuki Nakanishi. "Acting as if Being Aware of Visitors' Attention Strengthens a Robotic Salesperson's Social Presence"
  2. HAIƒVƒ“ƒ|ƒWƒEƒ€2017CŠw¶§—ãÜ[Üó]
    ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V,u‰f‘œ‚©‚çg‘Ì‚ªoŒ»‚·‚éŽÀ‘̏dôŒ^ƒrƒfƒI‰ï‹c‚É‚æ‚铯ŽºŠ´‚Ì‹­‰»v
  3. 23rd International Conference on Collaboration and Technology (CRIWG2017), Best Student Paper Award[Üó]
    Yuya Onishi, Kazuaki Tanaka, Hideyuki Nakanishi. "Spatial Continuity and Robot-Embodied Pointing Behavior in Videoconferencing"
  4. ‘æ28‰ñlH’m”\Šw‰ï‘S‘‘å‰ï, ‘S‘‘å‰ï—DGÜŽóÜ[Üó]
    ‘吼 —T–ç, “c’† ˆê», ’†¼ ‰p”V, uPopArmFƒrƒfƒI‰ï‹c‚ðŠg’£‚·‚鉓ŠuŽw·‚µƒƒ{ƒbƒgƒA[ƒ€‚ÌŠJ”­v
y“Á‹–z
  1. “c’† ˆê», ’†¼ ‰p”V, ‘吼 —T–ç, ŽR‰º ’¼”ü, ‰f‘œŽÀ‘̉»ƒVƒXƒeƒ€, ‘—§‘åŠw–@l‘åã‘åŠw, “ú–{“dM“d˜bŠ”Ž®‰ïŽÐ, “ÁŠè2014-029071, 2014”N2ŒŽ19“ú.“Á‹–‘æ6044047†, 2016”N11ŒŽ25“ú.“Á‹–Œö•ñ
y•¬“™z
  1. “d‹C’ʐM•‹yà’c ŠCŠO“nq—·”•(•½¬29”N“x6ŒŽŠú), "23rd International Conference on Collaboration and Technology (CRIWG2017)" ‰‡•‘Ώۈꗗ
  2. iŒ¤‹†‘ã•\ŽÒj —§Î‰ÈŠw‹ZpU‹»à’c Œ¤‹†•¬(C)uƒrƒfƒI‰ï‹c‚ðŠg’£‚·‚鉓ŠuŽw·‚µƒƒ{ƒbƒgƒA[ƒ€‚ÌŠJ”­vD2015`2017”N“x Ì‘ðˆê——

Šw‰ïŠˆ“®

  1. International Conference on Human-Agent Interaction (HAI2019), Next Generation Human-Agent Interaction Workshop(NGHAI2019) Program chair WEB
  2. International Conference on Human-Agent Interaction (HAI2018), Next Generation Human-Agent Interaction Workshop(NGHAI2018) Publicity chair WEB
  3. International Conference on Human-Agent Interaction (HAI2017), Next Generation Human-Agent Interaction Workshop(NGHAI2017) General chair WEB
  4. International Conference on Human-Agent Interaction (HAI2016), Next Generation Human-Agent Interaction Workshop(NGHAI2016) Group activity chair WEB



ONISHI Yuya; 2019-10-10XV;